Capcom has launched an interactive YouTube ad for the remake of horror game Resident Evil 2. As digital advertising and storytelling become increasingly sophisticated, people are seeking the ability to drive narratives themselves.
Cadbury rewards Creme Egg fans through gamified ad
signal·
8 Jan 2019
Cadbury’s award-winning ‘It’s Creme Egg hunting season’ campaign has returned, with a meta-take on the easter egg hunt that hijacks other brands’ media to place its product. Such playful gamification techniques are proven to drive engagement and make consumers feel closer to the brand.
Pandora trials interactive ads for smart speaker users
signal·
17 Apr 2018
As digital audio experiences a resurgence as a medium, 30% of Americans with smart speakers say it’s replacing time they used to spend watching television. In response, Spotify and Pandora are eyeing opportunities to integrate the next wave of voice-enabled ad tech.
Shareable GIF ads encourage interaction with brands
signal·
3 Apr 2018
With attention spans dwindling and long adverts viewed as an inconvenience, big retail brands are now turning to GIFs in an attempt to captivate audiences and appeal to them with lol. By doing so, these brands are boosting their chances of getting people to share their content.
SiOO:X: backing up brand claims with slow advertising
case study·
11 Jul 2018
Just outside a mall in Malmö is a billboard unlike the thousands of others littered around the city. For 12 years, Sioo Wood Protection will display a mostly-plain panel of planks protected by its SiOO:X product, aiming to provide passersby with visible evidence of the brand’s long-lasting quality.